Basketball Rush
You have two minutes. A ball appears somewhere on the court, you drag to set the top of its arc and let go. A new ball is waiting as soon as the last one leaves your hand. A make is worth the length of the shot, measured to the centimetre, times your multiplier. A clean swish adds 1 to it, a bank shot adds 0.5, and every make in a row adds another 1, up to ×10. One miss and the streak is gone. A shot released before 0:00 that drops after the buzzer gets 5 extra points. The ball flies in 3D and spins. The rim gives a little when it's hit, so a shot that clips the iron can still roll in, or rattle out. Ranked games go on the global leaderboard and count toward your league, and you can be relegated from a league too. Practice has no clock and counts for nothing, so that's the place to learn the long ones.
How to play
- Score as many points as you can before the two minutes run out.
- Mouse or touch: press anywhere on the screen and drag.
- The circle is the highest point the ball will reach, and the dotted line shows how it gets there.
- Let go to shoot.
- If you let go without dragging, the throw is cancelled.
- ←↑↓→SpaceKeyboard: the arrow keys move the circle, Space shoots.
- Longer shots score more.
- Clean swishes, bank shots and makes in a row raise your multiplier, and a miss resets the streak.
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📖 About this game
You have two minutes. A ball appears somewhere on the court, you drag to set the top of its arc and let go. A new ball is waiting as soon as the last one leaves your hand. A make is worth the length of the shot, measured to the centimetre, times your multiplier. A clean swish adds 1 to it, a bank shot adds 0.5, and every make in a row adds another 1, up to ×10. One miss and the streak is gone. A shot released before 0:00 that drops after the buzzer gets 5 extra points. The ball flies in 3D and spins. The rim gives a little when it's hit, so a shot that clips the iron can still roll in, or rattle out. Ranked games go on the global leaderboard and count toward your league, and you can be relegated from a league too. Practice has no clock and counts for nothing, so that's the place to learn the long ones.
🎮 How to play
- Score as many points as you can before the two minutes run out.
- Mouse or touch: press anywhere on the screen and drag.
- The circle is the highest point the ball will reach, and the dotted line shows how it gets there.
- Let go to shoot.
- If you let go without dragging, the throw is cancelled.
- ←↑↓→SpaceKeyboard: the arrow keys move the circle, Space shoots.
- Longer shots score more.
- Clean swishes, bank shots and makes in a row raise your multiplier, and a miss resets the streak.
You have two minutes. A ball appears somewhere on the court, you drag to set the top of its arc and let go. A new ball is waiting as soon as the last one leaves your hand. A make is worth the length of the shot, measured to the centimetre, times your multiplier. A clean swish adds 1 to it, a bank shot adds 0.5, and every make in a row adds another 1, up to ×10. One miss and the streak is gone. A shot released before 0:00 that drops after the buzzer gets 5 extra points. The ball flies in 3D and spins. The rim gives a little when it's hit, so a shot that clips the iron can still roll in, or rattle out. Ranked games go on the global leaderboard and count toward your league, and you can be relegated from a league too. Practice has no clock and counts for nothing, so that's the place to learn the long ones.
How to play
- Score as many points as you can before the two minutes run out.
- Mouse or touch: press anywhere on the screen and drag.
- The circle is the highest point the ball will reach, and the dotted line shows how it gets there.
- Let go to shoot.
- If you let go without dragging, the throw is cancelled.
- ←↑↓→SpaceKeyboard: the arrow keys move the circle, Space shoots.
- Longer shots score more.
- Clean swishes, bank shots and makes in a row raise your multiplier, and a miss resets the streak.
The game keeps running. Swipe down or tap outside to close
Game source: Playgama · Copyright belongs to the original developer · Game sources & licensing