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3D Pyramid Maze

3D Pyramid Maze
3D Pyramid Maze
3DLandscape · Touch friendly

A 3D maze that IS a mountain. Roll a glowing ball up a stepped square pyramid, climbing terrace by terrace from the base edge to the golden summit — the maze wraps all four faces, so solving it and climbing it are the same act. A red chaser hunts you through the same open corridors you use. It paths as freely as you do, and catching you sends you back down the mountain. Gold coins are scattered across all four sides, most of them off the safe route, so every detour is a gamble. 25 hand-tuned pyramids, an overview map, a daily challenge, and four hand-lit looks that run from desert sunrise to starlit night — three of them unlocked by exploring, alongside ten cosmetic rewards that never expire. Pull the camera back at any moment and the whole pyramid frames itself. Not in the mood for a chase? The comfort settings are free and always available: slow the chaser, keep your progress when caught, or switch the chase off entirely and just climb.

How to play

  • GOAL Enter at the green START in the middle of a base edge and work inward and upward to the golden SUMMIT at the centre.
  • Reach it to clear the level — you're carried straight into the next one.
  • ←↑↓→WAMOVE Arrow keys or WASD, or the orange arrows at the bottom left on touch.
  • Movement is relative to the screen, and holds the direction you pressed until you release.
  • CAMERA Drag the maze to turn it, or tap the two curved buttons at the bottom right to snap 45° at a time — handy for lining up square with a corridor.
  • Q and E do the same on a keyboard.
  • Pinch or scroll to zoom, or press + and −.
  • Right-drag with a mouse, or drag with two fingers, to lean the view off the ball and peek around a corner; it springs back as soon as you move.
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📖 About this game

A 3D maze that IS a mountain. Roll a glowing ball up a stepped square pyramid, climbing terrace by terrace from the base edge to the golden summit — the maze wraps all four faces, so solving it and climbing it are the same act. A red chaser hunts you through the same open corridors you use. It paths as freely as you do, and catching you sends you back down the mountain. Gold coins are scattered across all four sides, most of them off the safe route, so every detour is a gamble. 25 hand-tuned pyramids, an overview map, a daily challenge, and four hand-lit looks that run from desert sunrise to starlit night — three of them unlocked by exploring, alongside ten cosmetic rewards that never expire. Pull the camera back at any moment and the whole pyramid frames itself. Not in the mood for a chase? The comfort settings are free and always available: slow the chaser, keep your progress when caught, or switch the chase off entirely and just climb.

🎮 How to play

  • GOAL Enter at the green START in the middle of a base edge and work inward and upward to the golden SUMMIT at the centre.
  • Reach it to clear the level — you're carried straight into the next one.
  • ←↑↓→WAMOVE Arrow keys or WASD, or the orange arrows at the bottom left on touch.
  • Movement is relative to the screen, and holds the direction you pressed until you release.
  • CAMERA Drag the maze to turn it, or tap the two curved buttons at the bottom right to snap 45° at a time — handy for lining up square with a corridor.
  • Q and E do the same on a keyboard.
  • Pinch or scroll to zoom, or press + and −.
  • Right-drag with a mouse, or drag with two fingers, to lean the view off the ball and peek around a corner; it springs back as soon as you move.

Game source: Playgama · Copyright belongs to the original developer · Game sources & licensing

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