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Backrooms Craft

Backrooms Craft
Backrooms Craft
3DLandscape · Touch friendly

You went through the wrong door. Behind it: damp carpet, humming lights, yellow wallpaper that runs further than it has any right to. No way out. Just a workbench, a furnace, and whatever the last expedition left behind. A chair comes apart into sticks, sticks become a torch, boards a workbench. Then stone tools, then steel, each opening what the last could not touch. The furnace smelts metal; the salvage bench strips furniture for parts. The world reshuffles every time you start — except the first hall. A yellow line on the floor marks the border: everything built inside it stays where you left it. Past it, nothing holds. Health, hunger, thirst and your grip on things. Almond water steadies the mind, a bandage closes what bit you. In the dark a torch is all that stands between you and what walks there. Poolrooms in white tile, server halls in blue half-light, warehouses, hotel corridors. Locked rooms, anomalous seams, flickering zones — all written up in the journal for good.

How to play

  • ←↑↓→WAOn a computer: WASD or the arrow keys to walk, Shift to run, Space to jump, C to crouch.
  • The mouse looks around.
  • Hold the left button to mine a block or pull furniture apart — on a creature it is a blow.
  • The right button places a block, eats, drinks, or opens a workbench or furnace.
  • 1Keys 1-9 and the mouse wheel pick an item from the belt.
  • EscE is inventory and crafting, J is the journal, Esc is pause.
  • On a phone: the stick appears on the left wherever you touch the screen; hold it against the edge and you break into a run.
  • Drag a finger across the world to look around.
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📖 About this game

You went through the wrong door. Behind it: damp carpet, humming lights, yellow wallpaper that runs further than it has any right to. No way out. Just a workbench, a furnace, and whatever the last expedition left behind. A chair comes apart into sticks, sticks become a torch, boards a workbench. Then stone tools, then steel, each opening what the last could not touch. The furnace smelts metal; the salvage bench strips furniture for parts. The world reshuffles every time you start — except the first hall. A yellow line on the floor marks the border: everything built inside it stays where you left it. Past it, nothing holds. Health, hunger, thirst and your grip on things. Almond water steadies the mind, a bandage closes what bit you. In the dark a torch is all that stands between you and what walks there. Poolrooms in white tile, server halls in blue half-light, warehouses, hotel corridors. Locked rooms, anomalous seams, flickering zones — all written up in the journal for good.

🎮 How to play

  • ←↑↓→WAOn a computer: WASD or the arrow keys to walk, Shift to run, Space to jump, C to crouch.
  • The mouse looks around.
  • Hold the left button to mine a block or pull furniture apart — on a creature it is a blow.
  • The right button places a block, eats, drinks, or opens a workbench or furnace.
  • 1Keys 1-9 and the mouse wheel pick an item from the belt.
  • EscE is inventory and crafting, J is the journal, Esc is pause.
  • On a phone: the stick appears on the left wherever you touch the screen; hold it against the edge and you break into a run.
  • Drag a finger across the world to look around.

Game source: Playgama · Copyright belongs to the original developer · Game sources & licensing

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